Press Space to spin · F for fullscreen
Press Space to spin · F for fullscreen
Several reels side by side — spin them all at once. Point each reel at any of your saved wheels.
Pick a range and how many to draw. Turn on “no repeats” for lottery-style draws.
Split a list of names into random, balanced teams.
Track spins, slot pulls, score, deaths — anything. Saved locally.
Type dice notation like 3d6+2, 4d6kh3 or 2d20kh1 — or tap a die below.
How many players?
Everyone press and hold a finger here
Tap your area to end your turn. Each player's clock counts down; an optional increment is added after every move.
Winner
Add a picture to any name — it shows on that slice. Stored locally in your browser.
SpinDecks is free and ad-free, and always will be. An optional Pro tier adds extras for teachers and creators — sign in with the Account button (top right) to turn it on with an unlock code.
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Leave a tipRun a Christmas-tree business through the 24 days of advent and end with the biggest running total. Each day, companies split their elves between the Nearby Woods (a safe £10 a tree), the risky Faraway Forest (£20 — but nothing in a blizzard) and, once the Mountain Pass opens, the Forest Far Beyond (£50 — but a blizzard loses those elves). The teacher rolls the daily weather, fires event cards — a Mutiny in the ranks, the Tax Man, the Christmas Lottery, buying extra elves off a truck or by drone — and can draw random surprise cards to shake things up. Biscoes Bank lends to anyone who loses all their elves. A festive context for money, multiplication and a bit of nerve.
Each day the teacher rolls a die for the class: 1–4 is a sunny day (Nearby £10, Faraway £20, Far Beyond £50 a tree) and 5–6 is a blizzard (Nearby still £10, but the Faraway Forest earns nothing and any elves in the Forest Far Beyond are lost). It's the core risk of the game.
Not until the Mountain Pass opens — by default on day 17, and the board locks that column until then. Once it's open the Forest Far Beyond pays £50 a tree, but a blizzard loses every elf you sent there for the rest of the season.
Yes — a lorry visits twice selling elves off the back of a truck at the regular £75 each. Once the Mountain Pass opens you can also have elves air-dropped by Amazon drone, but that express service costs double at £150 each.
Biscoes Bank lends emergency money on the board so you can buy more. Interest is 50% a day and the debt grows automatically as the days pass, so whatever's still owed at the end comes off your final total — borrow carefully.
Scheduled events fire on a timetable: a Mutiny in the ranks, the Tax Man (pay 10% now or gamble on 20% later), the Grand Christmas Lottery, the Mountain Pass opening, and the truck and drone elf sales. On top of those, random surprise cards — a reindeer delivery boost, elf flu, a golden tree, frostbite and more — pop up on their own now and then as you roll the daily weather (and the teacher can draw one any time), to keep every game different.
Yes — print an accounts sheet for each company. The teacher board has the weather roller, the event and surprise cards with their dice and calculators, and the bank ledger, so there's nothing to print for that.
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